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dnd / homebrew / campaigns / Dance of the Fallen / sessions / 04 - Griswald Ship.md
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05/06/2025
## Ideas
- Fishing 
	- Survival check, could get magical items
		- A dazzling green-blue fishing rod:
			- Vibrates slightly when near a good fishing spot
			- Understand the general mood and basic intentions of fish and simple sea creatures within 30 ft
	- Maybe a fish that provides temp hp? for the fight
- Gambling
	- 10gp entry (350)
	- d20 for how good of a hand it is
	- sleight of hand - DC 15
	- Deception check for "poker face"
	- Intimidation check for making someone else crack
	- Magical items? and gold
		- Magical deck of cards:
			- The back of the cards depicts a sunset shore with actual moving water
			- Each card has a sea creature on it that moves/shimmers
			- When held, gain advantage on insight checks against bluffing/cheating
Getting attacked by the sea creatures
## Notes
- Prep some effects for fire, darkness, hypno, etc. blood splatter, charcoal smear
- Tiered battle was fun
- Downtime was good
- More environmental effects - encouraged creativity
- Ended battle as [[Gersephone]] enters the battle
- Extra characters were explained better for whereabouts
- Being able to split up was nice
- Better prepared lore descriptors
- Prep status icons for enemies